Italo da Silva

Recent Computer Games Development graduate from University of Limerick, passionate about creating immersive digital experiences through innovative web technologies and interactive design.

Profile Picture

About Me

I am a fresh Second Class Honours graduate from Computer Games Development at the University of Limerick, with internship experience.

I would describe myself as an individual who is self-motivated, hardworking and dedicated. A team player capable of working independently when necessary.

I am currently seeking a software engineering role where I can continue to grow my skills, contribute to industry level projects and collaborate with experienced teams.

Personal Interests
  • Coding & Technology
  • Gym & Fitness
  • Listen to Music
  • Travel & Exploring New Places
  • Video Games

I'm excited to bring my interest, energy, and drive to a full-time job as a software engineer.

Experience

Software Engineer Intern
WP EngineJan 2024 - Aug 2024Limerick, Ireland
8 monthsWP Engine Logo
  • Contributed as a Full Stack Engineer on the e-commerce team, focusing on frontend development with React and TypeScript.
  • Collaborated in a 6-person Agile team, participating in daily stand-ups, sprint planning, and code reviews.
  • Delivered production-ready features and UI improvements that enhanced performance and accessibility across customer-facing systems.
  • Built reusable components, debugged across services using Go and Ruby on Rails, and leveraged tools like Docker, Heroku, Postman, and Git to streamline development and deployment.
ReactTypeScriptGoRuby on RailsDockerHerokuGitAgile

My Projects

“Skill-Swap” - Admin Panel
Software Design & Architecture: University Project
  • In this project I have designed and implemented a N-Tier Architecture containing the presentation, business and data layers for Admin Panel of my group’s application, where I ensured maintainability, separation of concerns and scalability.
  • Built reusable components, debugged across services using Go and Ruby on Rails, and leveraged tools like Docker, Heroku, Postman, and Git to streamline development and deployment.
ReactGitHub PagesN-Tier Layered Architecture Design
Testing Library Management System
Software Inspection and Testing Project (University Project)
  • I have designed and developed software tests using JUnit, following Test-Driven Development (TDD) practice to ensure new code passed defined test cases before integration.
  • I created coverage and criteria-based test cases to meet the project metrics, improving test coverage across modules.
  • In this project I reported bugs and potential enhancements using Jira, linking them to user stories, which helped to clarify requirements and reduce defects.
  • I worked alongside 4 classmates, dividing work, reviewing code and integrating test cases.
JavaJUnitTest-Driven DevelopmentBug Reporting using Jira
Rogue Adventures
Extracurricular Online Course Project - Techers, Brazil

During my extracurricular course of games dev., I have developed a 2D side-scrolling platformer in GameMaker Studio, where the player must collect coins, defeat enemies before reaching the end of the level. The game that inspired me to create this project was Hollow Knight.

GameMaker Studio2D PlatformerLevel Design

More projects on my GitHub.

Let's Connect

I'd love to hear from you.